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Es6 featrues
京东ZERO团队
2021-01-07
IP归属:未知
1433浏览
Es6
# ECMAScript 6 <sup>[git.io/es6features](http://git.io/es6features)</sup> ## 介绍 ECMAScript 6,2015年也被称为ECMAScript 标准的最新版本。标志着最新的语言,是及2009年ES5发布后相继6年出的版本。这些功能的实现主要的JavaScript引擎统计如右边链接(现在正在完善)(http://kangax.github.io/es5-compat-table/es6/) ES6的完整规范如左边网址下[ES6 standard](http://www.ecma-international.org/ecma-262/6.0/)。 ES6包括以下几个新功能: - [arrows](#arrows) - [classes](#classes) - [enhanced object literals](#enhanced-object-literals) - [template strings](#template-strings) - [destructuring](#destructuring) - [default + rest + spread](#default--rest--spread) - [let + const](#let--const) - [iterators + for..of](#iterators--forof) - [generators](#generators) - [unicode](#unicode) - [modules](#modules) - [module loaders](#module-loaders) - [map + set + weakmap + weakset](#map--set--weakmap--weakset) - [proxies](#proxies) - [symbols](#symbols) - [subclassable built-ins](#subclassable-built-ins) - [promises](#promises) - [math + number + string + array + object APIs](#math--number--string--array--object-apis) - [binary and octal literals](#binary-and-octal-literals) - [reflect api](#reflect-api) - [tail calls](#tail-calls) ## ECMAScript 6 功能 ### Arrows Arrows are a function shorthand using the `=>` syntax. They are syntactically similar to the related feature in C#, Java 8 and CoffeeScript. They support both statement block bodies as well as expression bodies which return the value of the expression. Unlike functions, arrows share the same lexical `this` as their surrounding code. 箭头函数简单的说是用=>语法。其语法的相关特性类似于c,Java 8和CoffeeScript。他们同时支持声明块体以及表达身体的返回值的表达式。与方法不同,箭头函数分享了相同语法的this以及它周边代码 {% highlight bash %} // Expression bodies var odds = evens.map(v => v + 1); var nums = evens.map((v, i) => v + i); var pairs = evens.map(v => ({even: v, odd: v + 1})); // Statement bodies nums.forEach(v => { if (v % 5 === 0) fives.push(v); }); // Lexical this var bob = { _name: "Bob", _friends: [], printFriends() { this._friends.forEach(f => console.log(this._name + " knows " + f)); } } {% endhighlight %} ES5与ES6对比 ```JavaScript //ES5 nums.forEach(function (v) { if (v % 5 === 0) fives.push(v); }); //ES6 nums.forEach(v => { if (v % 5 === 0) fives.push(v) }) ``` ### Classes ES6 classes are a simple sugar over the prototype-based OO pattern. Having a single convenient declarative form makes class patterns easier to use, and encourages interoperability. Classes support prototype-based inheritance, super calls, instance and static methods and constructors. ES6类是一个简单基于原型的面向对象模式。它以类模式声明,并鼓励互操作性。类支持基于原型的继承、超级调用实例和静态方法和构造函数。 ```JavaScript class SkinnedMesh extends THREE.Mesh { constructor(geometry, materials) { super(geometry, materials); this.idMatrix = SkinnedMesh.defaultMatrix(); this.bones = []; this.boneMatrices = []; //... } update(camera) { //... super.update(); } get boneCount() { return this.bones.length; } set matrixType(matrixType) { this.idMatrix = SkinnedMesh[matrixType](); } static defaultMatrix() { return new THREE.Matrix4(); } } ``` ES5与ES6对比 ```JavaScript //ES5 var Shape = function (id, x, y) { this.id = id; this.move(x, y); }; Shape.prototype.move = function (x, y) { this.x = x; this.y = y; }; //ES6 class Shape { constructor (id, x, y) { this.id = id this.move(x, y) } move (x, y) { this.x = x this.y = y } } ``` ### Enhanced Object Literals Object literals are extended to support setting the prototype at construction, shorthand for `foo: foo` assignments, defining methods, making super calls, and computing property names with expressions. Together, these also bring object literals and class declarations closer together, and let object-based design benefit from some of the same conveniences. 对象文本扩展为支持设置原型结构,简称“foo:foo”模式,定义方法,使超级调用,和计算属性名表达式。在一起,这些也将文本对象和类声明更紧密地联系在一起,并让基于对象的设计更加便利的使用在一起。 ```JavaScript var obj = { // __proto__ __proto__: theProtoObj, // Shorthand for ‘handler: handler’ handler, // Methods toString() { // Super calls return "d " + super.toString(); }, // Computed (dynamic) property names [ 'prop_' + (() => 42)() ]: 42 }; ``` ES5与ES6对比 ```JavaScript //ES5 obj = { foo: "bar" }; obj[ "prop_" + foo() ] = 42; //ES6 obj = { foo: "bar", [ "prop_" + foo() ]: 42 } ``` ### Template Strings Template strings provide syntactic sugar for constructing strings. This is similar to string interpolation features in Perl, Python and more. Optionally, a tag can be added to allow the string construction to be customized, avoiding injection attacks or constructing higher level data structures from string contents. 模板构建字符串的字符串提供更简便的写法。这类似于字符串插值特性在Perl、Python和更多。可选地,可以添加一个标签允许自定义字符串建设,避免注入攻击或从字符串构造更高层次数据结构的内容。 ```JavaScript // Basic literal string creation `In JavaScript '\n' is a line-feed.` // Multiline strings `In JavaScript this is not legal.` // String interpolation var name = "Bob", time = "today"; `Hello ${name}, how are you ${time}?` // Construct an HTTP request prefix is used to interpret the replacements and construction GET`http://foo.org/bar?a=${a}&b=${b} Content-Type: application/json X-Credentials: ${credentials} { "foo": ${foo}, "bar": ${bar}}`(myOnReadyStateChangeHandler); ``` ES5与ES6对比 ```JavaScript //ES5 var customer = { name: "Foo" }; var card = { amount: 7, product: "Bar", unitprice: 42 }; message = "Hello " + customer.name + ",\n" + "want to buy " + card.amount + " " + card.product + " for\n" + "a total of " + (card.amount * card.unitprice) + " bucks?"; //ES6 var customer = { name: "Foo" } var card = { amount: 7, product: "Bar", unitprice: 42 } message = `Hello ${customer.name}, want to buy ${card.amount} ${card.product} for a total of ${card.amount * card.unitprice} bucks?` ``` ### Destructuring Destructuring allows binding using pattern matching, with support for matching arrays and objects. Destructuring is fail-soft, similar to standard object lookup `foo["bar"]`, producing `undefined` values when not found. 解构允许绑定使用模式匹配,支持匹配数组和对象。解构是可以让故障弱化,类似于标准对象查找foo(“bar”),生产时没有发现未定义的值‘undefined’。 ```JavaScript // list matching var [a, , b] = [1,2,3]; // object matching var { op: a, lhs: { op: b }, rhs: c } = getASTNode() // object matching shorthand // binds `op`, `lhs` and `rhs` in scope var {op, lhs, rhs} = getASTNode() // Can be used in parameter position function g({name: x}) { console.log(x); } g({name: 5}) // Fail-soft destructuring var [a] = []; a === undefined; // Fail-soft destructuring with defaults var [a = 1] = []; a === 1; ``` ES5与ES6对比 ```JavaScript //ES5 var { op: a, lhs: { op: b }, rhs: c } = getASTNode() //ES6 var tmp = getASTNode(); var a = tmp.op; var b = tmp.lhs.op; var c = tmp.rhs; //ES5 function f (arg) { var name = arg[0]; var val = arg[1]; console.log(name, val); }; function g (arg) { var n = arg.name; var v = arg.val; console.log(n, v); }; function h (arg) { var name = arg.name; var val = arg.val; console.log(name, val); }; f([ "bar", 42 ]); g({ name: "foo", val: 7 }); h({ name: "bar", val: 42 }); //ES6 function f ([ name, val ]) { console.log(name, val) } function g ({ name: n, val: v }) { console.log(n, v) } function h ({ name, val }) { console.log(name, val) } f([ "bar", 42 ]) g({ name: "foo", val: 7 }) h({ name: "bar", val: 42 }) ``` ### Default + Rest + Spread Callee-evaluated default parameter values. Turn an array into consecutive arguments in a function call. Bind trailing parameters to an array. Rest replaces the need for `arguments` and addresses common cases more directly. Callee-evaluated默认参数值。把一个数组转化为连续函数调用的参数。剩余的参数绑定到一个数组中。其他取代了需要的参数和地址一般情况下更直接。 ```JavaScript function f(x, y=12) { // y is 12 if not passed (or passed as undefined) return x + y; } f(3) == 15 ``` ```JavaScript function f(x, ...y) { // y is an Array return x * y.length; } f(3, "hello", true) == 6 ``` ```JavaScript function f(x, y, z) { return x + y + z; } // Pass each elem of array as argument f(...[1,2,3]) == 6 ``` ES5与ES6对比 ```JavaScript //ES5 var params = [ "hello", true, 7 ]; var other = [ 1, 2 ].concat(params); // [ 1, 2, "hello", true, 7 ] f.apply(undefined, [ 1, 2 ].concat(params)) === 9; var str = "foo"; var chars = str.split(""); // [ "f", "o", "o" ] //ES6 var params = [ "hello", true, 7 ] var other = [ 1, 2, ...params ] // [ 1, 2, "hello", true, 7 ] f(1, 2, ...params) === 9 var str = "foo" var chars = [ ...str ] // [ "f", "o", "o" ] ``` ### Let + Const Block-scoped binding constructs. `let` is the new `var`. `const` is single-assignment. Static restrictions prevent use before assignment. Block-scoped绑定结构。let”是新的“var”。“常量”是单一赋值消息快。静态限制防止作业之前使用。 ```JavaScript function f() { { let x; { // okay, block scoped name const x = "sneaky"; // error, const x = "foo"; } // error, already declared in block let x = "inner"; } } ``` ES5与ES6对比 ```JavaScript //ES5 Object.defineProperty(typeof global === "object" ? global : window, "PI", { value: 3.141593, enumerable: true, writable: false, configurable: false }) PI > 3.0; //ES6 const PI = 3.141593 PI > 3.0 ``` ### Iterators + For..Of Iterator objects enable custom iteration like CLR IEnumerable or Java Iterable. Generalize `for..in` to custom iterator-based iteration with `for..of`. Don’t require realizing an array, enabling lazy design patterns like LINQ. 迭代器对象启用自定义迭代就像CLR IEnumerable或Java Iterable。概括的. .概括来说它就是将‘fo..in’等循环用‘for..of’来写。不需要实现一个数组,使懒惰像LINQ设计模式。 ```JavaScript let fibonacci = { [Symbol.iterator]() { let pre = 0, cur = 1; return { next() { [pre, cur] = [cur, pre + cur]; return { done: false, value: cur } } } } } for (var n of fibonacci) { // truncate the sequence at 1000 if (n > 1000) break; console.log(n); } ``` Iteration is based on these duck-typed interfaces (using [TypeScript](http://typescriptlang.org) type syntax for exposition only): ```TypeScript interface IteratorResult { done: boolean; value: any; } interface Iterator { next(): IteratorResult; } interface Iterable { [Symbol.iterator](): Iterator } ``` ES5与ES6对比 ```JavaScript //ES5 var fibonacci = { next: ((function () { var pre = 0, cur = 1; return function () { tmp = pre; pre = cur; cur += tmp; return cur; }; })(); }; var n; for (;;) { n = fibonacci.next(); if (n > 1000) break; console.log(n); } //ES6 let fibonacci = { [Symbol.iterator]() { let pre = 0, cur = 1 return { next () { [ pre, cur ] = [ cur, pre + cur ] return { done: false, value: cur } } } } } for (let n of fibonacci) { if (n > 1000) break console.log(n) } ``` ### Generators Generators simplify iterator-authoring using `function*` and `yield`. A function declared as function* returns a Generator instance. Generators are subtypes of iterators which include additional `next` and `throw`. These enable values to flow back into the generator, so `yield` is an expression form which returns a value (or throws). 生成器简化iterator-authoring使用“function*”和“yield”。一个函数声明为函数*返回一个生成器实例。生成器是迭代器的子类型,包括额外的“next”和“throw”。这可使用的值回流到生成器,因此“产量”是一种表达形式返回一个值(或抛出)。 Note: Can also be used to enable ‘await’-like async programming, see also ES7 `await` proposal. ```JavaScript var fibonacci = { [Symbol.iterator]: function*() { var pre = 0, cur = 1; for (;;) { var temp = pre; pre = cur; cur += temp; yield cur; } } } for (var n of fibonacci) { // truncate the sequence at 1000 if (n > 1000) break; console.log(n); } ``` The generator interface is (using [TypeScript](http://typescriptlang.org) type syntax for exposition only): ```TypeScript interface Generator extends Iterator { next(value?: any): IteratorResult; throw(exception: any); } ``` ES5与ES6对比 ```JavaScript //ES5 function range (start, end, step) { var list = []; while (start < end) { list.push(start); start += step; } return list; } var r = range(0, 10, 2); for (var i = 0; i < r.length; i++) { console.log(r[i]); // 0, 2, 4, 6, 8 } //ES6 function* range (start, end, step) { while (start < end) { yield start start += step } } for (let i of range(0, 10, 2)) { console.log(i) // 0, 2, 4, 6, 8 } ``` ### Unicode Non-breaking additions to support full Unicode, including new Unicode literal form in strings and new RegExp `u` mode to handle code points, as well as new APIs to process strings at the 21bit code points level. These additions support building global apps in JavaScript. 可以帮助增加完整的Unicode的支持,包括新的Unicode字符串中的文字形式和新的正则表达式处理代码点“u”模式,以及新的api来处理字符串在21位代码点水平。这些添加支持建立全球JavaScript应用程序。 ```JavaScript // same as ES5.1 "𠮷".length == 2 // new RegExp behaviour, opt-in ‘u’ "𠮷".match(/./u)[0].length == 2 // new form "\u{20BB7}"=="𠮷"=="\uD842\uDFB7" // new String ops "𠮷".codePointAt(0) == 0x20BB7 // for-of iterates code points for(var c of "𠮷") { console.log(c); } ``` ES5与ES6对比 ```JavaScript //ES5 "𠮷".length === 2; "𠮷".match(/(?:[\0-\t\x0B\f\x0E-\u2027\u202A-\uD7FF\uE000-\uFFFF][\uD800-\uDBFF][\uDC00-\uDFFF][\uD800-\uDBFF](?![\uDC00-\uDFFF])(?:[^\uD800-\uDBFF]^)[\uDC00-\uDFFF])/)[0].length === 2; "𠮷" === "\uD842\uDFB7"; //ES6 "𠮷".length === 2 "𠮷".match(/./u)[0].length === 2 "\u{20BB7}" === "𠮷" === "\uD842\uDFB7" ``` ### Modules Language-level support for modules for component definition. Codifies patterns from popular JavaScript module loaders (AMD, CommonJS). Runtime behaviour defined by a host-defined default loader. Implicitly async model – no code executes until requested modules are available and processed. 为组件定义语言级支持模块。汇总模式从流行的JavaScript模块加载器(AMD,CommonJS)。运行时行为由host-defined定义默认加载程序。隐式异步模型——没有代码执行,直到请求模块是可用的和加工。 ```JavaScript // lib/math.js export function sum(x, y) { return x + y; } export var pi = 3.141593; ``` ```JavaScript // app.js import * as math from "lib/math"; alert("2π = " + math.sum(math.pi, math.pi)); ``` ```JavaScript // otherApp.js import {sum, pi} from "lib/math"; alert("2π = " + sum(pi, pi)); ``` Some additional features include `export default` and `export *`: ```JavaScript // lib/mathplusplus.js export * from "lib/math"; export var e = 2.71828182846; export default function(x) { return Math.log(x); } ``` ```JavaScript // app.js import ln, {pi, e} from "lib/mathplusplus"; alert("2π = " + ln(e)*pi*2); ``` ES5与ES6对比 ```JavaScript //ES5 LibMathPP = {}; for (symbol in LibMath) if (LibMath.hasOwnProperty(symbol)) LibMathPP[symbol] = LibMath[symbol]; LibMathPP.e = 2.71828182846; LibMathPP.exp = function (x) { return Math.exp(x) }; // someApp.js var exp = LibMathPP.exp, pi = LibMathPP.pi, e = libMathPP.e; console.log("e^{π} = " + exp(pi)); //ES6 export * from "lib/math" export var e = 2.71828182846 export default (x) => Math.exp(x) // someApp.js import exp, { pi, e } from "lib/mathplusplus" console.log("e^{π} = " + exp(pi)) ``` ### Module Loaders Module loaders support: - Dynamic loading - State isolation - Global namespace isolation - Compilation hooks - Nested virtualization The default module loader can be configured, and new loaders can be constructed to evaluate and load code in isolated or constrained contexts. 默认模块加载器可以配置,可以评估和构造新的加载器加载代码隔离或语境的限制。 ```JavaScript // Dynamic loading – ‘System’ is default loader System.import('lib/math').then(function(m) { alert("2π = " + m.sum(m.pi, m.pi)); }); // Create execution sandboxes – new Loaders var loader = new Loader({ global: fixup(window) // replace ‘console.log’ }); loader.eval("console.log('hello world!');"); // Directly manipulate module cache System.get('jquery'); System.set('jquery', Module({$: $})); // WARNING: not yet finalized ``` ### Map + Set + WeakMap + WeakSet Efficient data structures for common algorithms. WeakMaps provides leak-free object-key’d side tables. 数据结构常用算法效率。WeakMaps提供对象键索引表。 ```JavaScript // Sets var s = new Set(); s.add("hello").add("goodbye").add("hello"); s.size === 2; s.has("hello") === true; // Maps var m = new Map(); m.set("hello", 42); m.set(s, 34); m.get(s) == 34; // Weak Maps var wm = new WeakMap(); wm.set(s, { extra: 42 }); wm.size === undefined // Weak Sets var ws = new WeakSet(); ws.add({ data: 42 }); // Because the added object has no other references, it will not be held in the set ``` ES5与ES6对比 ```JavaScript //ES5 var m = {}; m["hello"] = 42; // no equivalent in ES5 // no equivalent in ES5 Object.keys(m).length === 2; for (key in m) { if (m.hasOwnProperty(key)) { var val = m[key]; console.log(key + " = " + val); } } //ES6 let m = new Map() m.set("hello", 42) m.set(s, 34) m.get(s) === 34 m.size === 2 for (let [ key, val ] of m.entries()) console.log(key + " = " + val) ``` ### Proxies Proxies enable creation of objects with the full range of behaviors available to host objects. Can be used for interception, object virtualization, logging/profiling, etc. 代理启用创建对象的全部行为可用主机对象。可用于拦截、对象虚拟化,日志/分析等,这是一个新功能。 ```JavaScript // Proxying a normal object var target = {}; var handler = { get: function (receiver, name) { return `Hello, ${name}!`; } }; var p = new Proxy(target, handler); p.world === 'Hello, world!'; ``` ```JavaScript // Proxying a function object var target = function () { return 'I am the target'; }; var handler = { apply: function (receiver, ...args) { return 'I am the proxy'; } }; var p = new Proxy(target, handler); p() === 'I am the proxy'; ``` There are traps available for all of the runtime-level meta-operations: ```JavaScript var handler = { get:..., set:..., has:..., deleteProperty:..., apply:..., construct:..., getOwnPropertyDescriptor:..., defineProperty:..., getPrototypeOf:..., setPrototypeOf:..., enumerate:..., ownKeys:..., preventExtensions:..., isExtensible:... } ``` ### Symbols Symbols enable access control for object state. Symbols allow properties to be keyed by either `string` (as in ES5) or `symbol`. Symbols are a new primitive type. Optional `name` parameter used in debugging - but is not part of identity. Symbols are unique (like gensym), but not private since they are exposed via reflection features like `Object.getOwnPropertySymbols`. 符号启用访问控制对象状态。符号允许键属性的“string”(如ES5)或“symbol”。符号是一个新的原始类型。可选的“name”参数用于调试——但不是身份的一部分。符号是独一无二的(比如gensym),而不是个人,因为他们是通过反射特性,如“Object.getOwnPropertySymbols”。这是也是一个新功能。 ```JavaScript var MyClass = (function() { // module scoped symbol var key = Symbol("key"); function MyClass(privateData) { this[key] = privateData; } MyClass.prototype = { doStuff: function() { ... this[key] ... } }; return MyClass; })(); var c = new MyClass("hello") c["key"] === undefined ### Subclassable Built-ins In ES6, built-ins like `Array`, `Date` and DOM `Element`s can be subclassed. Object construction for a function named `Ctor` now uses two-phases (both virtually dispatched): - Call `Ctor[@@create]` to allocate the object, installing any special behavior - Invoke constructor on new instance to initialize The known `@@create` symbol is available via `Symbol.create`. Built-ins now expose their `@@create` explicitly. 在ES6,应有尽有,如“Array”,“Date”和DOM"Element"的可以派生子类。 对象构造函数名为“Ctor”现在使用两(几乎两派): - 称之为“Ctor(@@create)的分配对象,安装任何特殊的行为 - 新实例上调用构造函数来初始化 已知的“@@create”符号是可以通过“Symbol.create”。内置模板现在公开他们的@@create明确。 ```JavaScript // Pseudo-code of Array class Array { constructor(...args) { /* ... */ } static [Symbol.create]() { // Install special [[DefineOwnProperty]] // to magically update 'length' } } // User code of Array subclass class MyArray extends Array { constructor(...args) { super(...args); } } // Two-phase 'new': // 1) Call @@create to allocate object // 2) Invoke constructor on new instance var arr = new MyArray(); arr[1] = 12; arr.length == 2 ``` ES5与ES6对比 ```JavaScript //ES5 var obj = { a: 1 }; Object.defineProperty(obj, "b", { value: 2 }); // no equivalent in ES5 Object.getOwnPropertyNames(obj); // [ "a", "b" ] //ES6 let obj = { a: 1 } Object.defineProperty(obj, "b", { value: 2 }) obj[Symbol("c")] = 3 Reflect.ownKeys(obj) // [ "a", "b", Symbol(c) ] ``` ### Math + Number + String + Array + Object APIs Many new library additions, including core Math libraries, Array conversion helpers, String helpers, and Object.assign for copying. 许多新图书馆补充,包括核心数学库,数组转换帮手,字符串助手,和对象。分配进行复制。 ```JavaScript Number.EPSILON Number.isInteger(Infinity) // false Number.isNaN("NaN") // false Math.acosh(3) // 1.762747174039086 Math.hypot(3, 4) // 5 Math.imul(Math.pow(2, 32) - 1, Math.pow(2, 32) - 2) // 2 "abcde".includes("cd") // true "abc".repeat(3) // "abcabcabc" Array.from(document.querySelectorAll('*')) // Returns a real Array Array.of(1, 2, 3) // Similar to new Array(...), but without special one-arg behavior [0, 0, 0].fill(7, 1) // [0,7,7] [1, 2, 3].find(x => x == 3) // 3 [1, 2, 3].findIndex(x => x == 2) // 1 [1, 2, 3, 4, 5].copyWithin(3, 0) // [1, 2, 3, 1, 2] ["a", "b", "c"].entries() // iterator [0, "a"], [1,"b"], [2,"c"] ["a", "b", "c"].keys() // iterator 0, 1, 2 ["a", "b", "c"].values() // iterator "a", "b", "c" Object.assign(Point, { origin: new Point(0,0) }) ``` ### Binary and Octal Literals Two new numeric literal forms are added for binary (`b`) and octal (`o`). 添加两个新的数值文字形式为二进制(“b”)和八进制(“o”)。 ```JavaScript 0b111110111 === 503 // true 0o767 === 503 // true ``` ES5与ES6对比 ```JavaScript //ES5 parseInt("111110111", 2) === 503; parseInt("767", 8) === 503; 0767 === 503; // only in non-strict, backward compatibility mode //ES6 0b111110111 === 503 0o767 === 503 ``` ### Promises Promises are a library for asynchronous programming. Promises are a first class representation of a value that may be made available in the future. Promises are used in many existing JavaScript libraries. 承诺模式是异步编程库。承诺是一个一个流的表示的值可能会在未来使用。承诺模式用于许多现有的JavaScript库。 ```JavaScript function timeout(duration = 0) { return new Promise((resolve, reject) => { setTimeout(resolve, duration); }) } var p = timeout(1000).then(() => { return timeout(2000); }).then(() => { throw new Error("hmm"); }).catch(err => { return Promise.all([timeout(100), timeout(200)]); }) ``` ES5与ES6对比 ```JavaScript //ES5 function msgAfterTimeout (msg, who, timeout, onDone) { setTimeout(function () { onDone(msg + " Hello " + who + "!"); }, timeout); } msgAfterTimeout("", "Foo", 100, function (msg) { msgAfterTimeout(msg, "Bar", 200, function (msg) { console.log("done after 300ms:" + msg); }); }); //ES6 function msgAfterTimeout (msg, who, timeout) { return new Promise((resolve, reject) => { setTimeout(() => resolve(`${msg} Hello ${who}!`), timeout) }) } msgAfterTimeout("", "Foo", 100).then((msg) => msgAfterTimeout(msg, "Bar", 200) ).then((msg) => { console.log(`done after 300ms:${msg}`) }) ``` ### Reflect API Full reflection API exposing the runtime-level meta-operations on objects. This is effectively the inverse of the Proxy API, and allows making calls corresponding to the same meta-operations as the proxy traps. Especially useful for implementing proxies. 完整的反射API公开运行时级meta-operations对象。这是一个有效的反向代理的API,并声明对应相同的meta-operations代理陷阱。实现代理尤其有用。 ES5与ES6对比 ```JavaScript //ES5 var obj = { a: 1 }; Object.defineProperty(obj, "b", { value: 2 }); // no equivalent in ES5 Object.getOwnPropertyNames(obj); // [ "a", "b" ] //ES6 let obj = { a: 1 } Object.defineProperty(obj, "b", { value: 2 }) obj[Symbol("c")] = 3 Reflect.ownKeys(obj) // [ "a", "b", Symbol(c) ] ``` ### Tail Calls Calls in tail-position are guaranteed to not grow the stack unboundedly. Makes recursive algorithms safe in the face of unbounded inputs. 在尾部调用保证不是堆栈无限制地增长。使得在面对无限递归算法安全投入。 ```JavaScript function factorial(n, acc = 1) { 'use strict'; if (n <= 1) return acc; return factorial(n - 1, n * acc); } // Stack overflow in most implementations today, // but safe on arbitrary inputs in ES6 factorial(100000) ``` Happy coding .. :)
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Typescript合成Webpack中
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